Torgue_Joey's Recent Activity

  1. Torgue_Joey liked TheDragonMonkey's post in the thread IMPORTANT: Omniframe Mk II.

    I like them both. Maybe have you start with the first one and then upgrade to the new one if you want to. In game that is.

    Dec 12, 2017 at 1:26 PM
  2. Torgue_Joey liked Nubilus's post in the thread IMPORTANT: Omniframe Mk II.

    I like the Mk. I more. Although it could use some work in the size and leg department i.e longer and sleeker legs, maybe multi-jointed...

    manilyn-toledana-anthemver2.jpg Dec 12, 2017 at 9:21 AM
  3. Torgue_Joey liked Jaunn's post in the thread IMPORTANT: Omniframe Mk II.

    I like both models, my preference goes for the MK-I because of personal taste, with some tweaking. Also I don't really care if we can...

    Dec 12, 2017 at 3:57 AM
  4. Torgue_Joey liked Terricon4's post in the thread Ideas On Fighting Category 5 Kaiju.

    Ok, so the question here is how might we actually fight giant kaiju the size of a small mountain? If its simply a massive enemy that has...

    Dec 12, 2017 at 2:39 AM
  5. Torgue_Joey liked Kouyioue's post in the thread IMPORTANT: Omniframe Mk II.

    I love both of them and I don't mind waiting until v1.1 just for Mk2 to be ingame as a craftable omniframe type or something

    Dec 11, 2017 at 1:57 PM
  6. Torgue_Joey liked Azaba's post in the thread IMPORTANT: Omniframe Mk II.

    Really liked the second, but it does not match the em-8er style

    Dec 11, 2017 at 1:05 PM
  7. Torgue_Joey liked Picho's post in the thread IMPORTANT: Omniframe Mk II.

    Oh god I really dislike the II and don’t see me playing with it why did it get so many votes. The only thing wrong with the original...

    Dec 11, 2017 at 9:15 AM
  8. Torgue_Joey liked IAmJohnGalt's post in the thread IMPORTANT: Omniframe Mk II.

    The problem with having multiple frame designs comes down to animation. If you can come up with a standard design that you can make a...

    Dec 11, 2017 at 7:48 AM
  9. Torgue_Joey liked Darker7's post in the thread IMPORTANT: Omniframe Mk II.

    Now that I've slept a night over it, I've really come to oppose the Mk. II. Simply because it' core desing philosophy is different from...

    Dec 11, 2017 at 3:51 AM
  10. Torgue_Joey liked Daynen's post in the thread IMPORTANT: Omniframe Mk II.

    Careful, Mark. Too many changes in direction hurt Firefall badly...

    Dec 11, 2017 at 1:36 AM
  11. Torgue_Joey liked AkiraTea's post in the thread IMPORTANT: Omniframe Mk II.

    Wasn't the whole point of the Omniframe design not hide the pilot. Please keep the original design. I will say the Omniframe Mk II...

    Dec 11, 2017 at 1:31 AM
  12. Torgue_Joey liked Damiv's post in the thread IMPORTANT: Omniframe Mk II.

    I like the shoulders and the head from the MK2, but the rest from the MK1.

    Dec 11, 2017 at 1:30 AM
  13. Torgue_Joey liked SSH83's post in the thread IMPORTANT: Omniframe Mk II.

    I dont understand the "clash" coming from a non-artists perspective. They all look equally anime mecha. I think what you're missing is...

    Dec 10, 2017 at 3:59 PM
  14. Torgue_Joey liked Maven's post in the thread IMPORTANT: Omniframe Mk II.

    Here's my few cents: 1. In terms of looking sheer badass the second one takes the win outright. It looks like a high-tech powered suit...

    Dec 10, 2017 at 10:42 AM
  15. Torgue_Joey liked DeDa4oK's post in the thread IMPORTANT: Omniframe Mk II.

    I think that the best way it's keep current omniframe on start of the game, and then (for example) when world tier lvl rise to 3, you...

    Dec 10, 2017 at 10:33 AM