huh... never seen it before but looks interesting. gonna check that one out.
And yeah you're right, the developer is Petroglyph which was founded by ex WW employees. however its been a while so i dunno how many are still working there...
#34: Hot Potato with Torgue's hand grenades is now a banned pastime-even if the pin isn't pulled. we're still trying to repair the damages done to the... well, everything except the big al's tuna.
so.. how do you say Tsi-Hu? mark said it like 3 different ways in the video: Tee Hu, TSee Hu, See Hu... i mean, when i read it i think Ti-Sigh Hu, Psi-Hu, or See Hu so its just confusing me a bit...
that aside i like my giant fucking robot voices to be extra deep please.
i think it has to do with the colors/materials chosen being too Vibrant/shiny or something.
using the Thumper as an example, it reminds me of a car fresh off the assembly line with a thick coat of new paint. that paint makes the material on the surface look completely different than what it...
id go for a more holographic interface then a boxy analog gauntlet. maybe even a blend of the 2 like what was shown in pacific rim: small clamp-thingies that goes under your elbow and around your wrist with a holographic joystick chakram in your hand... but that's just me.
other than that i'm...
im gonna vote neither as i like the idea proposed earlier that the MK1 should be the light mech where as the mkII should be the heavy/medium. but ultimately it's your decision whether or not to change direction...
im gonna post a few mech designs for inspiration since you're thinking about...