I gave my money with the knowledge it was for the effort of building on a great game concept, not delivering on every expectation.
#MoneyWellSpent
/2cents
Open world PvP is an entirely different beast IMHO, yes it is a factor of PvP in it's entirety; yet it should never diverge from the predetermined ruleset and core gameplay mechanics. There is often times not enough risk/reward associated with past open world PvP settings. I have participated in...
Perhaps if you explore a different method of delivery; in your current model it has been observed that the frames are the centerpiece the player focuses on. However, if you shift that focus to a more neutral point, say the pilot, and differentiate between competitive PvP components versus say...
The cockpit blinked to life under the pilot's gloved hand. Terminals checked and switches toggled on the way to a peripheral port terminal. The darknet messaging service delivered a window popup with an urgent message across all channels.
------------------------Merc/Paramilitary...
Just curious to the selection of the engine and development platform. Comparing costs and integration platforms I often find Unity 3d to be much more rooust for less cost overall. Just wondering about the selection process if it could be discussed. I have a great deal of experience with Unity...
Just some food for thought:
http://gamedev.stackexchange.com/questions/121107/configuring-implicit-multi-gpu-rendering-driver-settings-programmatically