Recent content by Aetrion

  1. Aetrion

    Chief Chat "CLAIM STAKES" VOD - 7/28/2022 - BIG REVEALS!

    I think the ability to invest excess resources into building a homestead is a great idea to give people something to invest in and leave their mark on the world. One thing that stuck out to me in the discussion today was the idea of allowing people who are prolific crafters and base builders...
  2. Aetrion

    Maps as pack rewards

    I brought this up today during the stream discussing possible pack rewards, and I wanted to make sure that it was properly understood what I was talking about. My idea was something like a "treasure map" that leads to special locations in the world. People thought that I meant that you would...
  3. Aetrion

    Omniframe build types: Post your ideas here!

    Mech: Hobnail Class: Heavy Frame Role: Offense/Defense Reactor Type: Heavy Special abilities: Siege Mode, Nuclear Shell Shoulder weapon: 400mm mortar Primary weapon: 30mm Rotary Cannon Secondary weapon: Blast shield The Hobnail is an ugly, slab-sided design with little flair. Its thick...
  4. Aetrion

    A thought about the hover-copter, and how the back seat could be better.

    The main issue is whether or not the pilot can create a situation where both gunners can attack the same target, because if that isn't the case one of the seats will always be damned to be boring to ride in unless your pilot screws up. It's sort of like trying to play a healer in a game where...
  5. Aetrion

    A thought about the hover-copter, and how the back seat could be better.

    So, the new hover-copter design is pretty cool, but it does have one fundamental issue in my opinion, and that's the awful rear gunners position. Having played a lot of Planetside 2 as a Liberator pilot and gunner my experience has pretty consistently been that flying in the rear gunner's...