I loved the demo and am glad that the game has managed to move this far along.
As many others have said the suit feels slightly slow and unresponsive, mainly because for me anyway I was always used to playing firecat frame and other light fast combat frames in ff. The reaction time to try and dodge in opposite directions mid flight or ability to change direction in air is very slow and seems like a heavy frame at the moment. Also there is a much higher vertical than ff had because the current refuel is so fast on the frame that even flying to max you regen enough during peek and a little bit of fall time to boost an extra couple of feet, which isn't so bad but is different.
The running is fluid and nice but the directional still seem to be a little slow, but I do expect improvements will be made on some of these features more as combat is simulated and added and precision and fluid movements become more necessary.
Overall though amazing job guys and keep up the great work! Enthusiastically waiting to see more.
As many others have said the suit feels slightly slow and unresponsive, mainly because for me anyway I was always used to playing firecat frame and other light fast combat frames in ff. The reaction time to try and dodge in opposite directions mid flight or ability to change direction in air is very slow and seems like a heavy frame at the moment. Also there is a much higher vertical than ff had because the current refuel is so fast on the frame that even flying to max you regen enough during peek and a little bit of fall time to boost an extra couple of feet, which isn't so bad but is different.
The running is fluid and nice but the directional still seem to be a little slow, but I do expect improvements will be made on some of these features more as combat is simulated and added and precision and fluid movements become more necessary.
Overall though amazing job guys and keep up the great work! Enthusiastically waiting to see more.