Well, one thing that *might* work is a take on the Battle Royale mode. In Firefall we had a test PvP map called "collapsing melding pocket" which was a shrinking area of melding and a last man standing type thing. Given how popular battle royale is, I'm sort of kicking myself for not pushing to release it.
The problem with PvP in Em-8ER is that players abilities and weapons can be anything, and customized for PvE which may not be fun when used against another player.
But we can have a mode where its a BR type map, and a shrinking terraforming bubble. You start with your frame choice (light/med/heavy), and there are free resources scattered on the map (no thumping req).
You run around collecting these resources and then insta-crafting them into weapons and abilities, a fixed set or recipes that we deem "balanced" for PvP. That way you start to equip weapons and abilities as you play.
You play individually, or in teams or with your armies.
This *might* work, and it's a take on an original, unreleased Firefall PvP map mode.
The problem with PvP in Em-8ER is that players abilities and weapons can be anything, and customized for PvE which may not be fun when used against another player.
But we can have a mode where its a BR type map, and a shrinking terraforming bubble. You start with your frame choice (light/med/heavy), and there are free resources scattered on the map (no thumping req).
You run around collecting these resources and then insta-crafting them into weapons and abilities, a fixed set or recipes that we deem "balanced" for PvP. That way you start to equip weapons and abilities as you play.
You play individually, or in teams or with your armies.
This *might* work, and it's a take on an original, unreleased Firefall PvP map mode.
The only problem is that games like Battleborn tried that with not good results. Sure some people like upgrading their individual hero but not a lot of people played that game. (Though i ain't sure if it was the gameplay or just because gearbox acquired enough bad rep prior to release of battleborn)
Crafting in the BR mode for Fortnite is a bit interesting. Sure is popular though.
honestly the only reason I said that is because PvP by itself gets boring after while. It's like like most major sports. It's just one team scores over the other over and over again. Nothing new occurs that changes gameplay.
I like the crafting idea in fornite because there is a possibility of new tactics being forced.
It's like TitanFall 2 for me. Practically every weapon and item can be used to decimate but it requires people to do more than camp & shoot.
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