Of course, you guys are way ahead of us. We did not expect to grow a community this fast. So its true, we don't have real answers, because we were just trying to gauge interest.
So we're running to catch up and present more of the game idea. The community has already helped with this. The idea of going with procedural zones came from some of the community.
There are so many ideas out there, but game design is really about what you leave out more than what you leave in, and what you leave in must be polished and polished. I get inspiration from the community, but its still a singular vision I've had in my head for over a decade now. Hope you don't mind that I borrow here and there from you along the way though.