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    Thread: Forum Titles and 3D Printer Files in News & Announcements

  1. Grummz

    Grummz Administrator Ember Dev

    Max Kahunas get a painted version of the 3D printout, which I am finishing this weekend and shipping out next week. I understand Kahunas want a non painted version too. Happy to do this, but they will be printed and shipped after the painted ones. Thanks!
     
    Pandagnome and Ronyn like this.
  2. Thread: Forum Titles and 3D Printer Files in News & Announcements

  3. Ronyn

    Ronyn Deepstryker Community Manager

    Ah the THMPR bust. Alright, I'll get you fixed up!
     
  4. Thread: IMPORTANT: Omniframe Mk II in Ember Art & Design Updates

  5. Ronyn

    Ronyn Deepstryker Community Manager

    Fair enough. I took it to mean the hard driver aspect specifically because of how rarely folks use that particular picture when referring to anything except the hard diver mode in particular.....but perhaps the question I answered wasn't the one they were asking.

    Would you mind clarifiying @Hägen
     
    Pandagnome likes this.
  6. Thread: IMPORTANT: Omniframe Mk II in Ember Art & Design Updates

  7. Ronyn

    Ronyn Deepstryker Community Manager

    While there are indeed some visible differences between the artwork and the 3d model and that has some effect on peoples opinion of the model, that just has nothing to do with the question I responded to which was: why the 3D model wasn't of the hard driver mode version.

    At any rate, I'm excited to see what the updated version looks like.
     
    Faeryl, Pandagnome and Mahdi like this.
  8. Thread: Forum Titles and 3D Printer Files in News & Announcements

  9. Ronyn

    Ronyn Deepstryker Community Manager

    Print out of what now?
     
  10. Thread: Forum Titles and 3D Printer Files in News & Announcements

  11. Ronyn

    Ronyn Deepstryker Community Manager

    Uh oh. Did you not get the PM I sent you last month?
     
  12. Thread: IMPORTANT: Omniframe Mk II in Ember Art & Design Updates

  13. Grummz

    Grummz Administrator Ember Dev

    This is exactly why we can't do the Mk I and Mk II at the same time. The design has to be similar enough to share animations and a rig.
     
    Dragomok, Faeryl, Dracomon and 5 others like this.
  14. Thread: IMPORTANT: Omniframe Mk II in Ember Art & Design Updates

  15. Grummz

    Grummz Administrator Ember Dev

    Good morning, everyone!

    Thank you for all the excellent feedback! I really love how the community has engaged this idea.

    We're going to first try a tweak of the Omniframe Mk I. Tommaso and I are jiggering the design and will post a result as soon as we've got an iteration of the small tweaks we think are positive for the original concept.

    Also, many of you pointed out the 3D model differs from the original concept. We agree, we identified several areas that can improve:

    1) wider jet pod distance, bigger pods
    2) smaller shoulders, angled more
    3) Shoulder truer to original concept, sleeker
    4) arms narrower and shorter
    5) forearm longer, hands smaller
    6) hips wider
    7) shoulder missile cannister proportion tweaks

    We think this is a large reason why the 3D model isn't "sitting" as well as the concept art. But we will also be looking at the lower leg design, hands, and support structure for the torso in "open cockpit mode."

    Overall, we agree that that the Mk I is more unique and distinctive feeling. While the Mk II feel more like Anthem or Section 8 in design. We'd like to try to preserve the originality of the 1st design, and by the poll, the majority of you seems to agree!

    Thanks again. More to come!
     
  16. Thread: IMPORTANT: Omniframe Mk II in Ember Art & Design Updates

  17. Ronyn

    Ronyn Deepstryker Community Manager

    it was still coming.
    That's not the issue at play.

    -----------------------

    Those two pics are the same omniframe. Hard driver mode was to be something that could be activated on the original frame, to cover up the pilot if someone wanted to. It would be added on to the existing model.
     
    Degiance likes this.
  18. Thread: IMPORTANT: Omniframe Mk II in Ember Art & Design Updates

  19. Ronyn

    Ronyn Deepstryker Community Manager

    [​IMG]
    For those who wonder, this is what the hard driver mode looks like from the MK1 design direction.
    Use that for a comparison reference.
     
    Pandagnome, Wyntyr, engjang and 2 others like this.
  20. Thread: IMPORTANT: Omniframe Mk II in Ember Art & Design Updates

  21. Grummz

    Grummz Administrator Ember Dev

    Soooo....after getting the Omniframe modeled, I had concerns about the look not holding up as well as the other designs of the game. I also had concerns with the Omniframe and THMPR looking very different from each other.

    So I took a big breath and sat down with Tommaso to do a Mk II version of the Omniframe. The goal was to unify the design with the rest of the game, have it be more form fitting, and address some issues the community brought up along the way.

    This is a rough draft of the Omniframe Mk II. I'd like everyone's feedback in the community before we decide to make a big change like this.

    Here is the current Omniframe:

    Hard driver enclosed mode pictured to be fairer I included the drawing version. :

    [​IMG]



    And here are rough sketches of the potential Omniframe Mk II:

    [​IMG]
    [​IMG]

    Let me know your thoughts. TY!

    Added. Image of THMPR to see how the looks vary between frame and THMPR:

    [​IMG]
     
    Last edited: Dec 10, 2017
    Drakin5, Donovon, Wyntyr and 8 others like this.
  22. Thread: Friday Update! December Recap! in Ember Art & Design Updates

  23. Grummz

    Grummz Administrator Ember Dev

    Thanks for all the great comments. I have an important post coming up in the next hour. Please check the forums, I need your input!
     
    Pandagnome, Faeryl, Wyntyr and 4 others like this.
  24. Thread: How can Em8-er punish death and require skill? in General Ember Discussion

  25. Ronyn

    Ronyn Deepstryker Community Manager

    Because this is a sort of a polarizing issue, I'm going to clarify what kind of durability system has been considered for Em-8ER:
    Durability, as in a system where items take wear and tear and have to be repaired using resources, is what has been considered, examined, and discussed internally.
    Durability, as in primary items eventually breaking and needing to be replaced, was ruled out internally before the earliest indiegogo campaign more than a year ago.
    So nothing that is really like firefall beta (between 6.0 and 9.0) has ever really been considered for Em-8ER.
     
  26. Thread: Friday Update! December Recap! in Ember Art & Design Updates

  27. Grummz

    Grummz Administrator Ember Dev

    Wyntyr, LupeFuentes, Muoteck and 15 others like this.
  28. Thread: Friday Update - Dec 1 in Ember Art & Design Updates

  29. Grummz

    Grummz Administrator Ember Dev

    Hey everyone. Its been real slow around the holidays still, and one of our modelers is shifting jobs (which will make him more available for Em-8ER). Don't have too much of an update this week, but we continue to make some progress. The Kaiju model has its orthographic drawing done and Joe is revisiting the default color scheme of the Omniframe to enhance it. I'll post progress as we have it. I also plan to post a recap of stuff we've done so far in a "summary update" for the future.

    Enjoy your weekend and we will see you next week.
     
  30. Thread: Short Holiday Update - Thanksgiving Week in Ember Art & Design Updates

  31. Grummz

    Grummz Administrator Ember Dev

    We admit it...we've been visiting family and stuffing our faces this week. But not all of us live in the US and Alejandro has been working on the rough blockout for the Kaiju model. This is the Kaiju that fights the THMPR in our planned encounter.

    [​IMG]

    Keep in mind its pretty rough right now and overly chunky. Form will tighten up as work progresses!

    Hope you had a wonderful Thanksgiving and see you next week.
     
  32. Thread: New Warframe Trailer - What Em-8ER is and is not. in General Ember Discussion

  33. Ronyn

    Ronyn Deepstryker Community Manager

    Woot! I have many fond memories of that series.
    [​IMG]
     
    Mahdi likes this.
  34. Thread: Friday Update - 17th of Nov in Ember Art & Design Updates

  35. Grummz

    Grummz Administrator Ember Dev

    Just a small update. No new snazzy pictures to show. Artists are doing the not-so-exciting-to-see work of topology of their models...the process of creating a good mesh for characters both high and low poly. The Tsi-Hu humanoid is being prepped for this.

    Meanwhile Joe is working on the Tsi-Hu beast form. It's BIG, probably too big compared to the human, but we can easily play with scale once we get it next to an Omniframe in engine.

    The riggers are working through a lot of technical challenges with the Omniframe...humans getting in and out, arms mirroring the mech arms with controls, flaps and split body animation planning. It's not going to be an easy rig.

    Michael Bross is getting started on the music for the THMPR demo encounter. His schedule has freed up and work begins next week. I'm really excited to be working with him again on the music. I loved his music for Firefall.

    On another front, an hour a night is being aside to write up test rules for the tabletop RPG of the Em-8ER universe. Em-8ER is set in the Crixa Universe, and more than a few ideas will cross pollinate between the two games. Crixa fans have been waiting for a long time for work to start here, while Em-8ER has taken up much of the focus and time. We hope to do some quick playtests with local friends and undoubtedly ideas from the tabletop will help shape the missing sections of Em-8ER's lore and mechanics.

    Finally, while this is not a goal for the Kickstarter, we do have a test multiplayer server running and I'll be logging in this week to check it out. Nothing fancy, just the Unreal mannequin running around, but even WoW started this way so I'm looking forward to it.

    Thanks it for now. Thanks for supporting us and letting us make this game!
     
  36. Thread: Friday Update - More Tsi-Hu Work and New Stream in Ember Art & Design Updates

  37. Grummz

    Grummz Administrator Ember Dev

    Great! Glad you guys like the face for the most part.
     
    Degiance and Mahdi like this.
  38. Thread: Final Founder credit stats available in General Ember Discussion

  39. Xeevis

    Xeevis Well-Known Member Max Kahuna Forum Tech

    There is no easy way to check yet, but there will be later on. If you really need to know, you claimed Veteran tier on 27th January. ;)
     
    Faeryl, Mahdi and wangmauler like this.