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Let's see. By trade, I'm a software engineer turned manager of engineers. Our main project right now is an isometric game for elementary school children. The children earn points by doing various educational activities, which they then spend on items to decorate the island their avatar lives on. It's a fun job.
As a gamer, I started on the Atari 2600 (Kaboom! is the bomb), spent years on my NES playing Mario and Zelda, upgraded to the N64, then gamecube, XBox 360 and finally the PS4. I've had a PC for through most of that time. My taste in games is eclectic, and I honestly spend most time playing mobile games lately.
I was never a part of Firefall, I'm here because I was following Grummz on Twitter after the work he did towards WoW Legacy Servers earlier this year. I liked the picture he painted of what Firefall was supposed to be, so here I am.
I'm looking forward to getting to know you all.
Well folks, here we are. Thanks to your dedicated crowdfunding efforts, we now have a place to call home for Ember!
For those of you unfamiliar with Ember, its a fan-funded revival of the original goals and beta of Firefall, as lead by Mark Kern, creator of Firefall and former team lead for vanilla WoW. Er, that's me...talking about myself in 3rd person. But you get the idea.
The game changed dramatically after I left and became much more of a traditional MMO at launch. Many fans wanted to see Firefall stay true to its original vision, and that's where this all started.
I launched a petition on change.org to gauge interest, and to date we've received over 1,800 signatures to remake Firefall (called Ember). At some point, fans wanted forums and a website home for the growing Ember project. We did a fundraiser on IndieGoGo and, to our shock, exceeded 580% of our funding goals!
We decided to use the extra money to develop Ember further, creating new concept art for the player frame, orthographics for the T.H.M.P.R. mech, and also concept the alien enemy species that will serve as humanity's opposition in the game. We'll post these update here on our new forums, as well as our upcoming product page.
But first, we promised a website and forums for Ember, to help promote the game and garner more signatures and build more demand. This is it, delivered on time despite me injuring my back badly over the weekend. I didn't want to let that stop me from delivering on a promise. In addition, we plan a simple product website that will explain more of the game and host longer updates on its progress. That should be up shortly as well.
So thank you, once again, for helping Ember come alive as a project. It should be very interesting to see where we go from here!
- Mark Kern