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    Thread: Friday Update - Omniframe Tweaks in Progress

    Grummz Administrator
    Ember Dev

    Grummz Administrator
    Ember Dev

  1. Hi everyone.

    I don't have any visuals to share, but we've spend the entire week with iterations, revisions, and tweaks to the Omniframe. Based on your heartfelt feedback, we decided to keep the original Mk I design, but with vast improvements. It's starting to look A LOT better.

    Tommaso and I shot drawings and notes back and for every day, honing in on what was missing from the original design and the feedback from you, the backers. We wanted to take our time to get things right. We added a rollcage, a stiffer spine and a racing seat to the frame. We also redesigned the lower legs and, overall, gave the model a detail pass we felt was missing.

    The results are looking much better, but its not to the point where it is complete enough to present to the community. Tommaso is currently looking at the head and shoulders to see where we can improve the design in those areas.

    Aside from drawing, Tommaso has been working in 3D as well. Working fast, we were able to disassemble Joe's original model to help speed the construction of the new one. We did a lot of tweaks to proportions, shapes, and style that are making the model sit sleeker, meaner and much cooler than our original design. I am confident we can show you a new 3D model very soon now, even with the holidays. Of course, Joe will still have to redo the low-poly and texture passes, but this should save valuable time.

    Thank you again for all your feedback, passion and patience. This is the player character, so we wanted to make sure it felt really, really good to look at.

    Other Updates:

    I'm almost done painting the Max Kahuna THMPRs! These will be ready to ship next week, just in time for Christmas! These ended up being fun to paint, but we will also begin production of a unpainted plastic version to ship at a latter time to Maxes who wanted both.

    Also, this week I've been working with Michael Bross, the lead composer of Firefall, on the music for Em-8ER. We are still in pre-production phases but his main task is to score the THMPR encounter for the demo.

    I wanted the THMPR encounter music to tell a story, with musical sections for a clear beginning, middle, end, and all the tension and release points in between. To do this we are using a dynamic music system that will ebb and flow with the pace of the action. The THMPR dropping will sound like anticipation, the mining will sound like a tense lull, followed by action oriented attack waves, ending with defeat or victory.

    Dynamic music with the THMPR encounter is something I've wanted to do since Firefall. So I'm very excited to have this for Em-8ER!

    That wraps up this week. Thank you again for all your help. I know it was a busy time in the forums! Your enthusiasm and replies really perked me up and gave me extra gas this busy holiday month. We have great fans and backers and, for that, we are grateful!

    - Markus
    aka Grummz
    aka Navel Lord
     
  2. Thread: Forum Titles and 3D Printer Files

    Grummz Administrator
    Ember Dev

    Ronyn Deepstryker
    Community Manager

    Ronyn Deepstryker
    Community Manager

    Ronyn Deepstryker
    Community Manager

    Grummz Administrator
    Ember Dev

    Grummz Administrator
    Ember Dev

  3. By now backers at the Scout ($15) and above should have their email with the THMPR art demo and PDF Vision Book download links. If you searched spam for email from crixa.io and have not found anything, then contact me here @Grummz

    Forum Titles will take another week or so while we manually process pledge upgrades and gifts. Normally there is nothing you need to do. We simply look you up by e-mail address and find your forum account, then assign your title. If we cannot find your e-mail, we send an e-mail to the BILLING e-mail and request your forum name (or ask that you create one).

    3D Printer files will go out at around the same time. We want to make sure we have a clear master e-mail list of all backers first.

    Thank you!
     
  4. Ronyn Deepstryker
    Community Manager

    Ronyn Deepstryker
    Community Manager

    Ronyn Deepstryker
    Community Manager

    Grummz Administrator
    Ember Dev

    Thread: IMPORTANT: Omniframe Mk II

    Grummz Administrator
    Ember Dev

    Ronyn Deepstryker
    Community Manager

    Ronyn Deepstryker
    Community Manager

    Grummz Administrator
    Ember Dev

    Grummz Administrator
    Ember Dev

    Ronyn Deepstryker
    Community Manager

    Ronyn Deepstryker
    Community Manager

    Grummz Administrator
    Ember Dev

  5. Soooo....after getting the Omniframe modeled, I had concerns about the look not holding up as well as the other designs of the game. I also had concerns with the Omniframe and THMPR looking very different from each other.

    So I took a big breath and sat down with Tommaso to do a Mk II version of the Omniframe. The goal was to unify the design with the rest of the game, have it be more form fitting, and address some issues the community brought up along the way.

    This is a rough draft of the Omniframe Mk II. I'd like everyone's feedback in the community before we decide to make a big change like this.

    Here is the current Omniframe:

    Hard driver enclosed mode pictured to be fairer I included the drawing version. :

    [​IMG]



    And here are rough sketches of the potential Omniframe Mk II:

    [​IMG]
    [​IMG]

    Let me know your thoughts. TY!

    Added. Image of THMPR to see how the looks vary between frame and THMPR:

    [​IMG]
     
    Last edited: Dec 10, 2017
    Drakin5, Donovon, Wyntyr and 8 others like this.
  6. Ronyn Deepstryker
    Community Manager

    Ronyn Deepstryker
    Community Manager

    Grummz Administrator
    Ember Dev

    Grummz Administrator
    Ember Dev

    Ronyn Deepstryker
    Community Manager

    Ronyn Deepstryker
    Community Manager

    Thread: Friday Update! December Recap!

    Grummz Administrator
    Ember Dev

    Grummz Administrator
    Ember Dev

    Grummz Administrator
    Ember Dev

  7. Wyntyr, LupeFuentes, Muoteck and 15 others like this.
  8. Grummz Administrator
    Ember Dev

    Thread: Friday Update - Dec 1

    Grummz Administrator
    Ember Dev

    Grummz Administrator
    Ember Dev

  9. Hey everyone. Its been real slow around the holidays still, and one of our modelers is shifting jobs (which will make him more available for Em-8ER). Don't have too much of an update this week, but we continue to make some progress. The Kaiju model has its orthographic drawing done and Joe is revisiting the default color scheme of the Omniframe to enhance it. I'll post progress as we have it. I also plan to post a recap of stuff we've done so far in a "summary update" for the future.

    Enjoy your weekend and we will see you next week.