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    Thread: Friday UPDATE - Geesuits and characters

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    Ronyn Deepstryker
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  1. Okay, you know how crazy next gen games get? We now have to model mouths and teeth for when we do closeups on faces for dialogue or other purposes. So our modeler Alejandro, has been hard at work on a few internal items:

    [​IMG] [​IMG]

    In addition we've been getting the Geesuit concepted fully so that we can have them in modeled for the demo...because naked characters are just not acceptable for some reason:

    [​IMG]

    But why stop there? We played around with some ideas for a V2 Geesuit for sometime in the future. Maybe a purchasable cosmetic?

    [​IMG]

    Finally some *almost* rule 34 art of the future cosmetic geesuit (rough draft, not final art):

    [​IMG]


    Other things we're working gonna be working on include the low-poly Omniframe for in-game art, the beast mode Tsi-Hu modeling and guns. Thanks for tuning in and see you next week :)
     
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    Ronyn Deepstryker
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    Thread: Thursday Update (One Day Early)

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  3. First off, the 3D printer files for the THMPR have been sent to Terraformer backers and above. Pls check your spam folders!

    The Tsi-Hu humanoid and beast forms are off to the modelers soon, as the concept as been completed. We have a nice hi-rez poster to share for your wallpaper use or to print your own poster:

    [​IMG]

    Finally the lo poly female and male models are ready, and weight in around 100k polygons before LOD reduction. Mouths and hair are next.

    [​IMG]

    [​IMG]

    Also, we were not able to include the renders of the complete Omniframe last time. In case you missed Joe's followup post, here are the renders of the completed Omniframe hi-poly medium frame:

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
     
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    Thread: 3D Printer Files Sent!

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  5. We just e-mailed Terraformer backers and above. The 3D printer files are here! Included in the link or STL standard files as well as Zortrax ready files for your printing pleasure! Thank you!
     
  6. Thread: Omniframe Hi-Poly Done. Tsi-Hu Humanoid UPDATE

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    Joe Solo Well-Known Member
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  7. Okay, so we've got a couple things this week. The big one is that the Omniframe Hi-Poly model is DONE! This means we are one step closer to getting this into the Unreal Engine. Check out the amazing job @JoeSolo did:

    [​IMG]

    Also, I've been revisiting the design of the humanoid form of the Tsi-Hu. If you recall from the earlier concept art, the Tsi-Hu looked like this:

    [​IMG]

    While the beast looked menacing and detailed enough, there wasn't quite enough detail to begin modeling the humanoid form. Recall that the Tsi-Hu shapeshift between these two forms. We needed them to match up more and also have more detailed drawings of the humanoid form itself.

    So, we went back to the drawing board. After kicking around some ideas, we decided to make the Tsi-Hu humanoid taller, so that it would not be dwarfed by the Omniframe. We also added a chain firing grapple attack so it could pull down jetpacking Omniframes from the sky. Here is what we came up with:

    [​IMG]

    Working from this we settled on the V1 head and skipped the claw option in favor of three fingers to more easily hold a gun. The near final orthographic sheet (the "blueprints" from which the modeler creates the 3D model) looks like this:

    [​IMG]

    The head has more in common with beast mode now, and overall the figure is more menacing. We lost the cape for performance reasons, but replaced it with the "wheel of chains." Yes, those are tentacles supporting it! Yes, that's a mouth in the middle of it! The chain fires with a living head attached to it that can snag Omniframe and slam them to the ground.

    Next week we will post a new action painting of the Tsi-Hu, which serves as our color study for the final colors. Should be a pretty picture. I've already seen the rough drafts and they look great!

    That's it for this week. We hope you like the update and there is more to come, of course. Thank you for all the support!

    - The Em-8ER Team
     
  8. Joe Solo Well-Known Member
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    Thread: Omniframe Final Hipoly - Sunday Stream

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    Ronyn Deepstryker
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    Joe Solo Well-Known Member
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  9. Last edited: Aug 11, 2017
  10. Ronyn Deepstryker
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    Joe Solo Well-Known Member
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